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Magic Shop

| Master's Project

A serene, yet whimsical scene, "Magic Shop" shows a Japanese-inspired modern fantasy sprinkled with sparkles and flowers.

This real time rendered scene was created completely from scratch with the goal of learning new workflows, techniques and skills in the process, making heavy use of Unreal Engine 5's features such as its foliage system, Runtime Virtual Textures and the Lumen lighting framework.

This project is set up to be highly customizable and the entire mood of the scene can be changed in the engine itself with multiple parameters.

Project: Magic Shop - Master's Project

| Game Studies - University for Continuing
Education Krems


Concept & Art: cantor.graphics
3D Modeling: cantor.graphics
3D Lighting & Rendering: cantor.graphics


Programs used: Adobe Photoshop, Procreate, Autodesk Maya, Substance Painter & Designer, Unreal Engine 5, DaVinci Resolve

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